This week, I focused on testing 360 video production. Here’s the process I followed:
- Rendered all the frames as images.
- Combined the rendered images into a video.
- Inject metadata to the video.
- Uploaded the metadata injected video to YouTube.
Although I would have liked to render all the frames in high quality to create the video, I had to test the 360 video, so I only rendered 1,000 out of the 1,600 frames and stopped in the middle. Additionally, to speed up the rendering process, I lowered the quality settings. Despite this, I successfully created the video with the 1,000 frames and published it as a 360 video on YouTube.
For injecting metadata to my video, I used this website:
https://github.com/google/spatial-media/releases/tag/v2.0
- Download it
- Open it
- Load the File
- and Inject the Metadata
https://panoraven.com/en/embed/1Dxs2Nsnuq
This was the first test if the frame I rendered can be viewed by 360 function and it worked!
Although this was implemented as a 360 still image, if rendered in high quality, the visuals could be even better than what you see here. The animation version of this, which takes it a step further, is the video below.
Users can look around through their mouse while content is playing. Using VR Gear might also a good method to enjoy this content. (I wish)
The music used in this video is a song I’ve always wanted to use for my senior project, “COMING TO YOU SEOUL” from the album “DPR ARCHIVE”. It may sound different to different people, but for me, this song evokes the image of space when I close my eyes. It’s one of the most inspirational tracks I’ve heard. The song’s shifts in melody, its moody yet dreamy vibe, really resonated with me, and I felt it fit perfectly with the theme of my senior project. That’s why I chose this song.
I have obtained permission from the copyright owner, so there are no issues using this in my senior project.
In terms of the details, I synchronized the camera movements with the song’s rhythm. There’s still a bit more detail to add, but I’ve already secured the basic movement to match the beats.
This week, I plan to add more details that will enhance the cosmic feel, and I aim to render the beta version of the 360 VR Animation Music Video next week.